Cyberpunk 2077: Sony Pulls the game from PlayStation store after public objection

Last Updated on December 18, 2020 by Amrit Chatterjee

Sony Corporation has excluded CD Projekt SA’s Cyberpunk 2077 from its PS Store. It offers full returns, taking unprecedented steps to satisfy customers infuriated about bugs bothering one of the year’s most highly awaited games.

The drastic move came after the console variant of Cyberpunk 2077 debuted Dec. 10, following many delays, reports calling out difficulties, and online complaints from players, who were disappointed with its poor performance. Warsaw-based developer CD Projekt — is best recognized for 2015’s The Witcher 3. A portion of a franchise directed into a triumphant Netflix Inc. series — has offered returns to any dissatisfied players. Sony is moving a step forward by completely removing Cyberpunk 2077 from its store. Cyberpunk stars Hollywood favorite Keanu Reeves as an in-game personality and has worked the actor as its most noticeable ambassador in the development to its launch.

Cyberpunk 2077’s much-awaited release saw numerous bugs and complaints of lousy console performance

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But the organization had not cleared its proposition of a refund with console makers Sony or Microsoft Corp., both of which have effective refund policies. This week, many players who asked for payments found themselves unlucky.

Sony said on Friday,

“SIE (Sony Interactive Entertainment) aims to guarantee a high level of consumer fulfilment. Therefore we will begin to give a full refund for all gamers who have bought Cyberpunk 2077 from the PlayStation Store”

It is unique for any title to be extracted from stores so shortly after its release. Earlier examples were Square Enix Holdings Co.’s Final Fantasy XIV, held offline for an overhaul following its destructive 2010 launch. Amazon.com Inc.’s Crucible dragged from PC stores during this year and finally dropped.

Sony removes Cyberpunk 2077 from PlayStore
Cyberpunk 2077: Keanu Reaves

Cyberpunk’s makers fronted intense public stress to get the game out this year, extending to the level of grave threats, as Senior Game Designer Andrzej Zawadzki tweeted in October. Six-day workweeks became the standard in the closing months heading up to the ultimate release, breaking with prior CD Projekt directors’ previous agreements. The organization would shun, forcing a so-called crisis to hurry a game into reality through overtime.

READ MORE: Cyberpunk 2077: Finding the Legendary Gorilla Arms and How to use it

The company has said it’s resuming work to improve the issues players face in Cyberpunk 2077 — and its latest blockbuster, The Witcher 3, developed drastically after its release thanks to downloadable spots.

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