Games

Devil May Cry 5 Special Edition: No Ray-Tracing Support on Xbox Series S

No ray-tracing for Devil May Cry 5 Special Edition on Xbox Series S (via Capcom)

Xbox Series S won’t support ray-tracing for Devil May Cry 5 Special Edition, confirms Capcom


Ray-Tracing on DMC 5 Special Editon will be available as a downloadable patch for Xbox Series X


DMC 5 will receive a new Virgil DLC update in December


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Xbox Series S is dealing with some issues regarding games lately, and according to the latest news, the device has suffered yet another blow. While fans are counting down the days for the next-gen console’s official release, those who are planning to buy Xbox Series S might have to make a few sacrifices.

As per the latest report, Devil May Cry 5 Special Edition on Xbox Series S won’t support ray-tracing. This might be a big disappointment for you if you’re planning to enjoy the feature on the console.

Xbox Series S won’t support Ray-Tracing for Devil May Cry 5 Special Edition

The official confirmation comes directly from Capcom. Don’t worry, though, as you will be able to enjoy all the other features the game has to offer. Devil May Cry 5 Special Edition will offer all of its other features with significant reduce load times on Xbox Series S.

Nothing has changed in other departments of the console; however, one of the key advancements in the next-gen consoles, the use of ray-tracing, won’t be available on Devil May Cry 5 Special Edition. That doesn’t make the console bad by any means, as it still is a super bang for its bucks. Priced just at $299, the Xbox Series S has given the customers a chance to enjoy next-level gaming without hurting their pockets too much.

Also, there is still a possibility that Capcom works around the matter and brings about a solution. We hope that Xbox Series S will start supporting ray-tracing for DMC 5 soon. So far, Capcom has revealed four different settings for DMC 5.

The settings include:

With Ray-Tracing on

  • 4K at 30 FPS
  • 1080p at 60 FPS

With Ray-Tracing off

  • 4K at 60 FPS
  • ‘120 FPS mode’
Devil May Cry 5 Special Edition No ray-tracing on Xbox Series S (via Capcom)
Devil May Cry 5 Special Edition: No ray-tracing on Xbox Series S (via Capcom)

All four settings will be available on Xbox Series X and PS5; however, the first two will not be present on Xbox Series S. It is also confirmed that PS5 users will be able to enjoy ray-tracing DMC 5 from the first day onwards, but Xbox Series X users will have to apply a patch, which presumably will be released at a later date.

The official statement from Capcom read,

We’re excited to bring Devil May Cry 5 Special Edition to Xbox Series X|S with high frame rates up to 120 fps, enhanced 3D audio, reduced loading times, the Legendary Dark Knight difficulty, Turbo Mode and playable Vergil on both consoles.

The statement ended with the note that the ray tracing feature will be available as a downloadable patch for Xbox Series X. However, Xbox Series S won’t be supporting it.

Devil May Cry 5 will also receive a separate Virgil DLC, and it will cost $4.99 / €4.99 / £3.99. Devil May Cry 5 Virgil DLC update will be released on 15th December 2020.

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